
Deadwood - Unmatched cards in the
players hand at score time.
Deal - To shuffle and distribute the
required number of cards at at the beginning of each
hand.
Discard - To remove an unwanted card
from one's hand and place it o the discard pile.
Discard pile - The top of the face-up
cards next to the stock pile.
Dealer - The designated player that
deals the hand.
Draw - A card taken from the stock or
discard pile.
Draw - Tie
Going Gin - Knocking with no unmatched
cards in your hand is called Going Gin.
Knock - To end a hand by laying down
cards arranged in melds and deadwood.
Lay off - To reduce points for the
non-knocker by adding cards to the knocker's melds.
Melds - A match of three or more
matching cards. The matching cards can be sets or runs.
Runs (Sequence) - Three or more cards
of the same suit.
Sets (Group) - Three or 4 cards of the
same rank.
Stock pile - The top of the face-down
cards next the the discard pile.
Table limit (Table stake) - Negotiated
before play to establish the maximum amount of money
that can be won or lost.
Triangle - A hand with two cards of
the same rank and a third card of one of two suits.
This situation maximizes probability to draw a card to
make a meld.
Unmatched cards - Any cards in a
players hand that are not part of melds.
Upcard - After the dealer deals a 10
card hand to his opponent and himself, the 21st. card
is the last card placed face up on the table and is the
beginning of the discard pile.




